It can still be done through the config file or lua commands.Īdded separate control option for placing tags on the map, so by default map scroll is left click, and place tag is right click.Īllow easier dragging of underground pipes and belts when not moving in a perfect straight line. Removed the option to turn off the item groups and sub groups from the GUi. Gamesave names in the load game dialog that are too long to fit the gui now show in a tooltip in full. Robots in the air from personal roboport now count towards logistics requests for that robot type moreĪdded /server-save command that does the same thing as lua server_save, but doesn't disable achievements. New blueprint no longer includes entities marked for deconstruction.Įnable Map Exchange String for sandbox gamesĬopy Paste from assembler to requester chest now scales with assembler speed and recipe crafting time.īlueprints never show the number 1 when held in cursor. Increased the limit of recipe categories from 255 to 65535. The game uses only the cloud version of player-data and achievements on steam to avoid problems with resets. It is possible to open/close and interact with the chat console when the map is being saved or server loosing connection dialog is active. moreĬhanged the default autosave interval settings from 2 to 5 minutes. Removed the "shift" value from map generation settings as it wasn't needed anymore.Ĭreating blueprints and using deconstruction planner in zoom-to-world map mode now skip entities covered by fog of war. TIME BUTTONS .16 FACTORIO DOWNLOAD MANUALTrain doesn't need to come to a full stop when manually changing train destination or switching from manual to automated mode. When holding an offshore pump, all valid build positions will be highlighted.Īfter desyncing in multiplayer, the game will not automatically connect back, instead a dialog with more information will be shown.Īll map visualisations work also when in zoomed in map mode, where normal view and map view is combined based on radar/player coverage.ĭisabled loading of saves before 0.13.0 version (You can use 0.13 to load older saves and re-save them). Terrain can be configured in the generate map GUI. In multiplayer players can now ride as passengers in cars/tanks.Įlectric poles and power switches can be opened from the zoomed-to-world view. Small electric poles and medium electric poles can be fast-replaced with each other. Rail chain signals can be read by the circuit network. Hotkeys can be un-bound by right clicking. Trees can now be configured in the generate-map GUI. Headless server will automatically save the game when the last player leaves and auto-pause starts.Īdded support to disable debug settings for non-admin players in multiplayer through the /config command.ĭropping items on belts manually (Z) won't spill items if they won't fit on the belt. Underground belt and pipe ghosts when hovered show outline of where they will connect more Also underground belts now respect nearby ghosts and become output if there is input ghost nearby. Placing output underground belt as ghost properly retains its type as output underground belt. Ctrl-delete now deletes whole word in a text field instead of a single character.
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